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Of particular note, longtime series directors Amy Hennig and Justin Richmond saw their untimely exit from the project back in March 2014, at which point the original script was thrown out, leaving the new lead writers and directors Neil Druckmann and Bruce Streley to pick up the pieces and start from scratch. Amy Hennig has become one of the most recognizable names in gaming. Amy Hennig has 20 years of AAA game development experience, most of which sounds like crunch time. That's not okay. The outspoken critic of crunch culture says it's driven by passion, and it's up to management to protect developers. Even before she spearheaded Naughty Dog's flagship Uncharted series, she was crafting engaging, innovative narrative with the Legacy of Kain series and working as an artist for a number of titles at Electronic Arts. Amy Hennig Developer Industry gamesindustry.biz Read Full Story >> Created crunch; Fired Amy Hennig; Fired Bruce Straley because he didn't allow him to kill Elena in Uncharted 2; Fired every senior developer at Naughty Dog to replace them with juniors; Put himself into a game; Created "Shoulders Gate" Went against the greatest journalist of all time on twitter; Creative director of TLOU 1 and 2; The Goat? In an October 2016 interview with the gaming podcast Idle Thumbs, former Naughty Dog creative director Amy Hennig said that the studio was “pretty notorious” for its crunch culture. Home Forums > Gaming Discussion > Forums > Gaming Discussion > Just a reminder that Naughty Dog let Amy Hennig go in order to keep Druckmann. Amy Hennig: Atomised development, not crunch, will lead to games industry unions The outspoken critic of crunch culture says it's driven by passion, and it's up the management to protect developers
rpgcodex > ITZ happening. For PlayStation 4 on the PlayStation 4, a GameFAQs message board topic titled "Amy Hennig comments on the "crunch time" lifestyle of AAA development" - Page 8. First off take all of this with a grain of salt since there is a lot of speculation out there and we may never get the full picture on exactly what happened but rumor has it that after Uncharted 2 Naughty Dog was esentially split into two teams with one being Amy Hennig's that was working on Uncharted 3 and Neil Druckmann's team who worked on Last of Us.